Base Stats

This section covers the base stats of FoH, which are Strength (Str), Intelligence (Int), and Agility (Agi). The player begins with 8 points in each stat. Each stat gives the player unique benefits, as well as a Specialty Bonus when increased to 23 points. Stats can be reduced down to 0, and increased up to 100 through various items, spells, and events.

Strength
Strength covers physical strength. Therefore it speeds up mining and forestry, makes melee deal more damage, and increases health.

For every point of Strength above 8:

The player receives 1 heart (or two points of health)

The player gathers blocks with axes and pickaxes 8% faster

The player gains a damage bonus of 5% to melee weapons

The player replenishes 1 missing health every 5 seconds out of combat

Specialty Bonus: Thick Blood

The player keeps 1/4 of their innate health regeneration while in combat

For every two points in strength above 23:

The player receives 3% reduction against bleed and poison effects (or DOTs in general)

Intelligence
Intelligence covers mental aptitude. A higher Int will let the player gain experience more easily, and make spells more effective.

For every point of Intelligence above 8:

The player gains a 8% increase to the effects of their spells.

The player gains a 1% cooldown reduction for spellcasts.

The player gains 7% bonus experience.

Specialty Bonus: Literate

The player gains a 15% bonus to successfully learning recipes from crafting pages.

For every two points in Intelligence above 23:

The player gains a 1% chance to critical on recipe learning; thus keep the crafting page.

Agility
Agility covers deftness and dexterity. More agility gives the player a higher harvesting drop rate, higher damage with bows, and a faster run speed.

For every point of Agility above 8:

The player gains a speed bonus of 3% while sprinting and 7% while sneaking

The player gains a damage bonus of 7% to successful critical strikes

The player gains a damage bonus of 7% to ranged attacks

The player gains a 3% reduction against energy loss

Specialty Bonus: Nimble

The player falls 5 additional blocks before receiving damage (8 total)

For every two points in Agility above 23:

The player gains a 1% bonus to dodge physical attack